GLSL Game of Life

October 27, 2010

Big ScreensGLSLConway Game of LifeGPU Computing
GLSL Game of Life running on GPU
Conway's Game of Life being computed on the graphics card for 8160×768 pixels at 60 frames per second

Click to enlarge. Conway's Game of Life being computed on the graphics card for 8160×768 pixels at 60 frames per second. The full frame is rendering to a frame buffer, only the left 1360×768 is drawing to the screen.